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 patch 0.11.1

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Mortem6
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PostSubject: patch 0.11.1   Wed May 22, 2013 6:50 pm

http://ghost-recon.ubi.com/ghost-recon-online/en-GB/community-news/index.aspx?c=tcm:21-97551-16&ct=tcm:6-231-32

What do you think of the changes?
I'm curious what the new loot/value for money packages will be.
Love how they start polishing things, such as animations and shell ejection, although they should focus more on glitches and lag in my eyes.
Also curious to see how my PP-19 will crit after the patch, should get a significant increase!
Not sure if the ready-time of my M200 will decrease and if it can effect the ready time of the ACR I want to buy ....

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FreedomTaker
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PostSubject: Re: patch 0.11.1   Wed May 22, 2013 7:06 pm

Looks pretty good. Matching value crates sound good, and the increased crit rate for ALL of my Recon guns (barring sniper rifles) sound great too... Very Happy
Magnum ammo nerf ought to add balance, which I quite like, and of course... the elbow-prone glitch.

IT'S BEEN FIXED!
HOORAY!
HALLELUJAH!
I have a slightly better chance of counter sniping now! ...Possibly...

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Mortem6
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PostSubject: Re: patch 0.11.1   Fri May 24, 2013 10:54 am

Never understood what elbow-glitching was, just that it poked out of the side of cover?
Anyway, the droprates really did increase, have seen 3 legendary loots today, that's more than I have seen in the previous 3 months of playing combined! As for the magnum recoil increase, noticed that but it's not too bad, still bloody effective. Unfortunately the change in ready time with scopes didn't effect the ACR-SV + 1-4x Phantom Sad
An other thing I noticed was that I could read (part of) the enemy squad-chat, ubi has inadvertably made a new bug that needs proper fixing. Contents of the Common and Rare loot didn't change.

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FreedomTaker
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PostSubject: Re: patch 0.11.1   Fri May 24, 2013 5:48 pm

Elbow glitching used to be two things: The first was were you could go prone, take cover, wrap around the cover and enemies could only see your elbow, but that was fixed around the time you joined. The second one was were you go prone near cover, and move in such a way that your elbow stuck out, but you could still aim without any drawbacks.

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PostSubject: Re: patch 0.11.1   Fri May 24, 2013 10:49 pm

They took out gold inserts from the shop... Sad
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Mortem6
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PostSubject: Re: patch 0.11.1   Sat May 25, 2013 1:32 pm

Silverfist1 wrote:
They took out gold inserts from the shop... Sad
Noticed that too, bummer! Haven't seen them in loot either (Have had common and rare so far) Hope they are still around and will be brought back to the shop since I used to buy them quite often (when not saving up for things).

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FreedomTaker
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PostSubject: Re: patch 0.11.1   Sat May 25, 2013 2:13 pm

TBH I only really use Regen inserts, and since gold inserts only add other stats rather than improve the primary one, I find that silver or even just bronze inserts work just fine. But apparently my friend (Acerbian) got some gold inserts in Battle Salvage, so whoo! Very Happy

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Nastarovije
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PostSubject: Re: patch 0.11.1   Sun May 26, 2013 11:50 am

yup

I bought what used to be "legendary loot" and is now the "battle salvage" in the shop for 800RP - and I got 4 golden health inserts. Good deal considering they used to cost 300 each so I "saved" 400RP, but a bit disappointing considering what used to be in the legendary loot.

meh.

oh and btw, I have regen by default (cause ah'm assault!) so I usually put in 4x bronze toughness - but no more because I get plenty of health inserts for free from the loot...
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Mortem6
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PostSubject: Re: patch 0.11.1   Sun May 26, 2013 12:03 pm

I've had 1 gold one in rare loot with 3 silver ones as well since the update. Also I had 4x the same insert (thoughness) gold from legendary loot. Too bad we now can't get the epic guns and armour from legendary loot anymore.

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PostSubject: Re: patch 0.11.1   Sun May 26, 2013 12:08 pm

Also, I noticed, only yesterday, I got a total of 40 (2x20) impact nades from loot... I had fun, I still have about 5 left Twisted Evil
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FreedomTaker
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PostSubject: Re: patch 0.11.1   Sun May 26, 2013 2:03 pm

Battle Salvage has brought me only problems. Problems, inserts and laser designators. Seriously, does anyone want, like, 50 silver inserts? I try using them but I just get more ;_;

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PostSubject: Re: patch 0.11.1   Sun May 26, 2013 2:05 pm

You could start selling the bronze ones - they bring, like, 0 RP, but they go away that way Razz
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